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sim/
sim/multiplayer/
sim/multiplayer/position/
sim/multiplayer/position/plane13_flap_ratio2
float as a ratio
v8.50.0+
Plane 13 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane13_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 13 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane13_landing_lights_on
int as a boolean
v8.50.0+
Plane 13 Landing Light
sim/multiplayer/position/plane13_lat
double in degs
v8.50.0+
Plane 13 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane13_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane13_nav_lights_on
int as a boolean
v8.50.0+
Plane 13 Navigation Light
sim/multiplayer/position/plane13_phi
float in degrees
v8.50.0+
Plane 13 phi (roll)
sim/multiplayer/position/plane13_psi
float in degrees
v8.50.0+
Plane 13 psi (heading)
sim/multiplayer/position/plane13_sla1_ratio
float as a ratio
v8.50.0+
Plane 13 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane13_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 13 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane13_spoiler_ratio
float as a ratio
v8.50.0+
Plane 13 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane13_strobe_lights_on
int as a boolean
v8.50.0+
Plane 13 Strobe Light
sim/multiplayer/position/plane13_taxi_light_on
int as a boolean
v8.50.0+
Plane 13 Taxi Lights
sim/multiplayer/position/plane13_the
float in degrees
v8.50.0+
Plane 13 theta (pitch)
sim/multiplayer/position/plane13_throttle[16]
float as a ratio
v8.50.0+
Plane 13 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane13_v_x
float in m/s
v8.50.0+
Plane 13 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane13_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane13_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane13_wing_sweep
float as a ratio
v8.50.0+
Plane 13 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane13_x
double in meters
v8.50.0+
Plane 13 x location
sim/multiplayer/position/plane13_y
double in meters
v8.50.0+
Plane 13 y location
sim/multiplayer/position/plane13_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane13_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane13_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane13_z
double in meters
v8.50.0+
Plane 13 z location
sim/multiplayer/position/plane14_beacon_lights_on
int as a boolean
v8.50.0+
Plane 14 Beacon Light
sim/multiplayer/position/plane14_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane14_flap_ratio
float as a ratio
v8.50.0+
Plane 14 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane14_flap_ratio2
float as a ratio
v8.50.0+
Plane 14 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane14_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 14 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane14_landing_lights_on
int as a boolean
v8.50.0+
Plane 14 Landing Light
sim/multiplayer/position/plane14_lat
double in degs
v8.50.0+
Plane 14 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane14_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane14_nav_lights_on
int as a boolean
v8.50.0+
Plane 14 Navigation Light
sim/multiplayer/position/plane14_phi
float in degrees
v8.50.0+
Plane 14 phi (roll)
sim/multiplayer/position/plane14_psi
float in degrees
v8.50.0+
Plane 14 psi (heading)
sim/multiplayer/position/plane14_sla1_ratio
float as a ratio
v8.50.0+
Plane 14 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane14_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 14 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane14_spoiler_ratio
float as a ratio
v8.50.0+
Plane 14 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane14_strobe_lights_on
int as a boolean
v8.50.0+
Plane 14 Strobe Light
sim/multiplayer/position/plane14_taxi_light_on
int as a boolean
v8.50.0+
Plane 14 Taxi Lights
sim/multiplayer/position/plane14_the
float in degrees
v8.50.0+
Plane 14 theta (pitch)
sim/multiplayer/position/plane14_throttle[16]
float as a ratio
v8.50.0+
Plane 14 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane14_v_x
float in m/s
v8.50.0+
Plane 14 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane14_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane14_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane14_wing_sweep
float as a ratio
v8.50.0+
Plane 14 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane14_x
double in meters
v8.50.0+
Plane 14 x location
sim/multiplayer/position/plane14_y
double in meters
v8.50.0+
Plane 14 y location
sim/multiplayer/position/plane14_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane14_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane14_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane14_z
double in meters
v8.50.0+
Plane 14 z location
sim/multiplayer/position/plane15_beacon_lights_on
int as a boolean
v8.50.0+
Plane 15 Beacon Light
sim/multiplayer/position/plane15_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane15_flap_ratio
float as a ratio
v8.50.0+
Plane 15 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane15_flap_ratio2
float as a ratio
v8.50.0+
Plane 15 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane15_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 15 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane15_landing_lights_on
int as a boolean
v8.50.0+
Plane 15 Landing Light
sim/multiplayer/position/plane15_lat
double in degs
v8.50.0+
Plane 15 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane15_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane15_nav_lights_on
int as a boolean
v8.50.0+
Plane 15 Navigation Light
sim/multiplayer/position/plane15_phi
float in degrees
v8.50.0+
Plane 15 phi (roll)
sim/multiplayer/position/plane15_psi
float in degrees
v8.50.0+
Plane 15 psi (heading)
sim/multiplayer/position/plane15_sla1_ratio
float as a ratio
v8.50.0+
Plane 15 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane15_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 15 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane15_spoiler_ratio
float as a ratio
v8.50.0+
Plane 15 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane15_strobe_lights_on
int as a boolean
v8.50.0+
Plane 15 Strobe Light
sim/multiplayer/position/plane15_taxi_light_on
int as a boolean
v8.50.0+
Plane 15 Taxi Lights
sim/multiplayer/position/plane15_the
float in degrees
v8.50.0+
Plane 15 theta (pitch)
sim/multiplayer/position/plane15_throttle[16]
float as a ratio
v8.50.0+
Plane 15 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane15_v_x
float in m/s
v8.50.0+
Plane 15 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane15_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane15_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane15_wing_sweep
float as a ratio
v8.50.0+
Plane 15 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane15_x
double in meters
v8.50.0+
Plane 15 x location
sim/multiplayer/position/plane15_y
double in meters
v8.50.0+
Plane 15 y location
sim/multiplayer/position/plane15_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane15_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane15_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane15_z
double in meters
v8.50.0+
Plane 15 z location
sim/multiplayer/position/plane16_beacon_lights_on
int as a boolean
v8.50.0+
Plane 16 Beacon Light
sim/multiplayer/position/plane16_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane16_flap_ratio
float as a ratio
v8.50.0+
Plane 16 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane16_flap_ratio2
float as a ratio
v8.50.0+
Plane 16 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane16_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 16 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane16_landing_lights_on
int as a boolean
v8.50.0+
Plane 16 Landing Light
sim/multiplayer/position/plane16_lat
double in degs
v8.50.0+
Plane 16 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane16_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane16_nav_lights_on
int as a boolean
v8.50.0+
Plane 16 Navigation Light
sim/multiplayer/position/plane16_phi
float in degrees
v8.50.0+
Plane 16 phi (roll)
sim/multiplayer/position/plane16_psi
float in degrees
v8.50.0+
Plane 16 psi (heading)
sim/multiplayer/position/plane16_sla1_ratio
float as a ratio
v8.50.0+
Plane 16 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane16_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 16 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane16_spoiler_ratio
float as a ratio
v8.50.0+
Plane 16 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane16_strobe_lights_on
int as a boolean
v8.50.0+
Plane 16 Strobe Light
sim/multiplayer/position/plane16_taxi_light_on
int as a boolean
v8.50.0+
Plane 16 Taxi Lights
sim/multiplayer/position/plane16_the
float in degrees
v8.50.0+
Plane 16 theta (pitch)
sim/multiplayer/position/plane16_throttle[16]
float as a ratio
v8.50.0+
Plane 16 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane16_v_x
float in m/s
v8.50.0+
Plane 16 cartesian velocities. These may not be accurate if another plugin
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