Worldeditor 2.7 is now fully available

Worldeditor 2.7 is out of beta and now available. The X-Plane Gateway will now also accept submissions made using v2.7!
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Worldeditor 2.7 is out of beta and now available. The X-Plane Gateway will now also accept submissions made using v2.7!
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In our latest post, we discuss what happened when Laminar visited the Graphics Programming Conference in 2025…
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With X-Plane 12.4.0 now available, let’s take a deeper dive into some of the changes concerning X-Plane developers!
Read MoreWe have new documents available for our new 3D sidewalks in X-Plane 12.4.0. Check them out!
Read MoreWorldeditor 2.7-beta 1 is now available. This is mostly a bug-fix release, but there are two new features included, including a refreshed UI!
Read MoreThis is a blog post that I have dreamed of writing for years, in fact ever since I got hired 8 years ago: The glorious multi-core future is now. But, as always, there are strings attached so let me explain what’s in this release and what to expect. First though, if you need a primer on performance in general, you can read all about it here: A very quick performance primer
Read MoreWe’ve got a thing that’s called Radar Love
We’ve got a line in the sky
Radar Love!
Ok enough of that… 12.3.0 is finally available as a public release, and we can’t contain our excitement. Let’s recap what is new!
Read MoreIn this article, Philipp Ringler takes matters into his own hands when trying to get EFBs compatible with X-Plane. The results are pretty crazy…

12.2.1 is out now, and the Gateway is now accepting submissions for airports authored in the current update. 12.2.1 represents a massive update dedicated to Gateway & scenery artists everywhere, with a variety of new assets, inspired directly by community feedback.
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Hey everyone. We have a new version of X-Plane2Blender available!