#include <stdio.h>
#include <string.h>
#include "XPLMPlanes.h"
#include "XPLMUtilities.h"
static int enable_count = 0;
PLUGIN_API int XPluginStart(
char * outName,
char * outSig,
char * outDesc)
{
strcpy(outName, "planes_test");
strcpy(outSig, "xplanesdk.examples.plane_test");
strcpy(outDesc, "A quick test of airplane acquisition.");
return 1;
}
PLUGIN_API void XPluginStop(void)
{
}
PLUGIN_API void XPluginDisable(void)
{
}
PLUGIN_API int XPluginEnable(void)
{
++enable_count;
if (enable_count == 1) return 0;
int r = XPLMAcquirePlanes(NULL, NULL, NULL);
if(r == 0) XPLMDebugString("Plane test: did not acquire plane.s\n");
else XPLMDebugString("Plane test: did acquire plane.s\n");
if(r)
{
char buf[1024];
XPLMPluginID who;
int total_before, active_before,total_after,active_after;
XPLMCountAircraft(&total_before,&active_before,&who);
XPLMSetActiveAircraftCount(total_before > 2 ? 2 : total_before);
XPLMCountAircraft(&total_after,&active_after,&who);
sprintf(buf,"Before: %d of %d, after: %d of %d\n",
active_before,total_before,active_after,total_after);
XPLMDebugString(buf);
}
return 1;
}
PLUGIN_API void XPluginReceiveMessage(
XPLMPluginID inFromWho,
int inMessage,
void * inParam)
{
}
Good job
I tested this code and it works very well.
My question is:
How can I control the added planes? . I want to start from this example to create an ATC Game.
thank you in advance