sim/
sim/multiplayer/
sim/multiplayer/position/
sim/multiplayer/position/plane8_v_y
float
in m/s
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane8_v_z
float
in m/s
manipulate the plane.
sim/multiplayer/position/plane8_wing_sweep
float
as a ratio
Plane 8 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane8_x
double
in meters
Plane 8 x location
sim/multiplayer/position/plane8_y
double
in meters
Plane 8 y location
sim/multiplayer/position/plane8_yolk_pitch
float
as a ratio
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane8_yolk_roll
float
as a ratio
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane8_yolk_yaw
float
as a ratio
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane8_z
double
in meters
Plane 8 z location
sim/multiplayer/position/plane9_beacon_lights_on
int
as a boolean
Plane 9 Beacon Light
sim/multiplayer/position/plane9_el
double
in meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane9_flap_ratio
float
as a ratio
Plane 9 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane9_flap_ratio2
float
as a ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane9_gear_deploy[10]
float
as a ratio
Plane 9 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane9_landing_lights_on
int
as a boolean
Plane 9 Landing Light
sim/multiplayer/position/plane9_lat
double
in degs
Plane 9 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane9_lon
double
in degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane9_nav_lights_on
int
as a boolean
Plane 9 Navigation Light
sim/multiplayer/position/plane9_phi
float
in degrees
Plane 9 phi (roll)
sim/multiplayer/position/plane9_psi
float
in degrees
Plane 9 psi (heading)
sim/multiplayer/position/plane9_sla1_ratio
float
as a ratio
Plane 9 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane9_speedbrake_ratio
float
as a ratio
Plane 9 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane9_spoiler_ratio
float
as a ratio
Plane 9 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane9_strobe_lights_on
int
as a boolean
Plane 9 Strobe Light
sim/multiplayer/position/plane9_taxi_light_on
int
as a boolean
Plane 9 Taxi Lights
sim/multiplayer/position/plane9_the
float
in degrees
Plane 9 theta (pitch)
sim/multiplayer/position/plane9_throttle[16]
float
as a ratio
Plane 9 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane9_v_x
float
in m/s
Plane 9 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane9_v_y
float
in m/s
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane9_v_z
float
in m/s
manipulate the plane.
sim/multiplayer/position/plane9_wing_sweep
float
as a ratio
Plane 9 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane9_x
double
in meters
Plane 9 x location
sim/multiplayer/position/plane9_y
double
in meters
Plane 9 y location
sim/multiplayer/position/plane9_yolk_pitch
float
as a ratio
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane9_yolk_roll
float
as a ratio
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane9_yolk_yaw
float
as a ratio
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane9_z
double
in meters
Plane 9 z location
sim/network/
sim/network/dataout/
sim/network/dataout/data_to_disk[200]
int
as a boolean
Enable data output of this data ref to disk file
sim/network/dataout/data_to_graph[200]
int
as a boolean
Enable data output of this data ref to graph
sim/network/dataout/data_to_internet[200]
int
as a boolean
Enable data output of this data ref to internet
sim/network/dataout/data_to_screen[200]
int
as a boolean
Enable data output of this data ref to screen
sim/network/dataout/dump_next_cycle
int
as a boolean
Are we dumping cycle data?
sim/network/dataout/dump_parts_props
int
as a boolean
Dump extra prop data to screen
sim/network/dataout/dump_parts_vstabs
int
as a boolean
Dump vertical stabilizer prop data to screen
sim/network/dataout/dump_parts_wings
int
as a boolean
Dump wing prop data to screen
sim/network/dataout/external_visual_ip[20]
int
in ip
IP addresses of external visuals (or 0 if not in use in v10). Dim 8 in v9.
sim/network/dataout/exvis_tracks_view[20]
int
as a boolean
True if this remote visual tracks the master's view changes
sim/network/dataout/is_external_visual
int
as a boolean
Is this machine running as an external visual for another X-Plane machine.
sim/network/dataout/is_instructor_station
int
as a boolean
Is this machine running in instructor-station mode?
sim/network/dataout/is_multiplayer_session
int
as a boolean
Is this machine part of an x-plane built-in multiplayer session?
sim/network/dataout/multiplayer_ip[19]
int
in ip
IP addresses of multiplayer players (or 0 if not in used in v10)
sim/network/dataout/network_data_rate
int
in hz
Rate to send data over UDP at
sim/network/dataout/track_external_visual[20]
int
as a boolean
True if this remote visual exists
sim/network/misc/
sim/network/misc/connection_handshake
int
in enum
Status of connection, 0 = no connection, 1 = half up, 2 = all up
sim/network/misc/network_time_sec
float
in seconds
The current elapsed time synched across the network
sim/network/misc/opentransport_inited
int
as a boolean
Has x-plane already inited Open Transport? YOU SHOULD NEVER USE THIS DATAREF!!!
sim/operation/
sim/operation/failures/
sim/operation/failures/comp_fail_stat[8]
int
in bitarray
This was the fail stats bit packed - do not use it!
sim/operation/failures/enable_random_failures
int
as a boolean
Enable random failures basde on mean time between failures
sim/operation/failures/enable_random_falures
int
as a boolean
Use enable_random_failures
sim/operation/failures/failures[667]
int
in enum
661 separate failure codes [was 564]
sim/operation/failures/hydraulic_pressure_ratio
float
in any
Hydraulic pressure, Plane Maker units - use sim/cockpit2/hydraulics/indicators/hydraulic_pressure_1
sim/operation/failures/hydraulic_pressure_ratio2
float
in any
Hydraulic pressure, Plane Maker units - use sim/cockpit2/hydraulics/indicators/hydraulic_pressure_2
sim/operation/failures/hydraulic_pressure_ratio_3
float
in any
Hydraulic pressure, Plane Maker units - use sim/cockpit2/hydraulics/indicators/hydraulic_pressure_3
sim/operation/failures/mean_time_between_failure_hrs
float
in hours
Mean time between failures
sim/operation/failures/oil_power_thrust_ratio[16]
float
as a ratio
Oil power or thrust ratio
sim/operation/failures/ram_air_turbine_on
int
as a boolean
Ram air turbine is on?
sim/operation/failures/rel_adc_comp
int
in failure_enum
air data computer
sim/operation/failures/rel_adc_comp_2
int
in failure_enum
air data computer 2
sim/operation/failures/rel_adf1
int
in failure_enum
ADF 1 (only one ADF failure in 830!)
sim/operation/failures/rel_adf2
int
in failure_enum
ADF 2
sim/operation/failures/rel_aftbur0
int
in failure_enum
Afterburners - engine 1
sim/operation/failures/rel_aftbur1
int
in failure_enum
Afterburners - engine 2
sim/operation/failures/rel_aftbur2
int
in failure_enum
Afterburners - engine 3
sim/operation/failures/rel_aftbur3
int
in failure_enum
Afterburners - engine 4
sim/operation/failures/rel_aftbur4
int
in failure_enum
Afterburners - engine 5
sim/operation/failures/rel_aftbur5
int
in failure_enum
Afterburners - engine 6
sim/operation/failures/rel_aftbur6
int
in failure_enum
Afterburners - engine 7
sim/operation/failures/rel_aftbur7
int
in failure_enum
Afterburners - engine 8
sim/operation/failures/rel_ail_L
int
in failure_enum
roll control, no left authority
sim/operation/failures/rel_ail_L1
int
in failure_enum
roll control 1, no left authority
sim/operation/failures/rel_ail_L2
int
in failure_enum
roll control 2, no left authority
sim/operation/failures/rel_ail_L_jam
int
in failure_enum
roll control, left control column jammed
sim/operation/failures/rel_ail_R
int
in failure_enum
roll control, no right authority
sim/operation/failures/rel_ail_R1
int
in failure_enum
roll control 1, no right authority
sim/operation/failures/rel_ail_R2
int
in failure_enum
roll control 2, no right authority
sim/operation/failures/rel_ail_R_jam
int
in failure_enum
roll control, right control column jammed
sim/operation/failures/rel_ail_trim_run
int
in failure_enum
Pitch Trim Runaway
sim/operation/failures/rel_airbus_alternate
int
in failure_enum
rel_airbus_alternate
sim/operation/failures/rel_airbus_alternate2
int
in failure_enum
rel_airbus_alternate2
sim/operation/failures/rel_airbus_direct
int
in failure_enum
rel_airbus_direct
sim/operation/failures/rel_airres0
int
in failure_enum
Airflow restricted - Engine 1
sim/operation/failures/rel_airres1
int
in failure_enum
Airflow restricted - Engine 2
sim/operation/failures/rel_airres2
int
in failure_enum
Airflow restricted - Engine 3
sim/operation/failures/rel_airres3
int
in failure_enum
Airflow restricted - Engine 4
sim/operation/failures/rel_airres4
int
in failure_enum
Airflow restricted - Engine 5
sim/operation/failures/rel_airres5
int
in failure_enum
Airflow restricted - Engine 6
sim/operation/failures/rel_airres6
int
in failure_enum
Airflow restricted - Engine 7
sim/operation/failures/rel_airres7
int
in failure_enum
Airflow restricted - Engine 8
sim/operation/failures/rel_antice
int
in Read:
The least failed state of all de-ice systems except the detector. Write: Set the failed state of all de-ice systems except the detector.
sim/operation/failures/rel_AOA
int
in failure_enum
AOA