XPLMControlCamera
XPLM_API void XPLMControlCamera(
XPLMCameraControlDuration inHowLong,
XPLMCameraControl_f inControlFunc,
void * inRefcon);
This function repositions the camera on the next drawing cycle. You must pass a non-null control function. Specify in inHowLong how long you’d like control (indefinitely or until a new view mode is set by the user).