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sim/
sim/multiplayer/
sim/multiplayer/position/
sim/multiplayer/position/plane16_z
double in meters
v8.50.0+
Plane 16 z location
sim/multiplayer/position/plane17_beacon_lights_on
int as a boolean
v8.50.0+
Plane 17 Beacon Light
sim/multiplayer/position/plane17_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane17_flap_ratio
float as a ratio
v8.50.0+
Plane 17 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane17_flap_ratio2
float as a ratio
v8.50.0+
Plane 17 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane17_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 17 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane17_landing_lights_on
int as a boolean
v8.50.0+
Plane 17 Landing Light
sim/multiplayer/position/plane17_lat
double in degs
v8.50.0+
Plane 17 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane17_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane17_nav_lights_on
int as a boolean
v8.50.0+
Plane 17 Navigation Light
sim/multiplayer/position/plane17_phi
float in degrees
v8.50.0+
Plane 17 phi (roll)
sim/multiplayer/position/plane17_psi
float in degrees
v8.50.0+
Plane 17 psi (heading)
sim/multiplayer/position/plane17_sla1_ratio
float as a ratio
v8.50.0+
Plane 17 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane17_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 17 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane17_spoiler_ratio
float as a ratio
v8.50.0+
Plane 17 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane17_strobe_lights_on
int as a boolean
v8.50.0+
Plane 17 Strobe Light
sim/multiplayer/position/plane17_taxi_light_on
int as a boolean
v8.50.0+
Plane 17 Taxi Lights
sim/multiplayer/position/plane17_the
float in degrees
v8.50.0+
Plane 17 theta (pitch)
sim/multiplayer/position/plane17_throttle[16]
float as a ratio
v8.50.0+
Plane 17 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane17_v_x
float in m/s
v8.50.0+
Plane 17 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane17_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane17_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane17_wing_sweep
float as a ratio
v8.50.0+
Plane 17 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane17_x
double in meters
v8.50.0+
Plane 17 x location
sim/multiplayer/position/plane17_y
double in meters
v8.50.0+
Plane 17 y location
sim/multiplayer/position/plane17_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane17_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane17_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane17_z
double in meters
v8.50.0+
Plane 17 z location
sim/multiplayer/position/plane18_beacon_lights_on
int as a boolean
v8.50.0+
Plane 18 Beacon Light
sim/multiplayer/position/plane18_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane18_flap_ratio
float as a ratio
v8.50.0+
Plane 18 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane18_flap_ratio2
float as a ratio
v8.50.0+
Plane 18 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane18_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 18 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane18_landing_lights_on
int as a boolean
v8.50.0+
Plane 18 Landing Light
sim/multiplayer/position/plane18_lat
double in degs
v8.50.0+
Plane 18 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane18_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane18_nav_lights_on
int as a boolean
v8.50.0+
Plane 18 Navigation Light
sim/multiplayer/position/plane18_phi
float in degrees
v8.50.0+
Plane 18 phi (roll)
sim/multiplayer/position/plane18_psi
float in degrees
v8.50.0+
Plane 18 psi (heading)
sim/multiplayer/position/plane18_sla1_ratio
float as a ratio
v8.50.0+
Plane 18 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane18_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 18 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane18_spoiler_ratio
float as a ratio
v8.50.0+
Plane 18 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane18_strobe_lights_on
int as a boolean
v8.50.0+
Plane 18 Strobe Light
sim/multiplayer/position/plane18_taxi_light_on
int as a boolean
v8.50.0+
Plane 18 Taxi Lights
sim/multiplayer/position/plane18_the
float in degrees
v8.50.0+
Plane 18 theta (pitch)
sim/multiplayer/position/plane18_throttle[16]
float as a ratio
v8.50.0+
Plane 18 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane18_v_x
float in m/s
v8.50.0+
Plane 18 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane18_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane18_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane18_wing_sweep
float as a ratio
v8.50.0+
Plane 18 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane18_x
double in meters
v8.50.0+
Plane 18 x location
sim/multiplayer/position/plane18_y
double in meters
v8.50.0+
Plane 18 y location
sim/multiplayer/position/plane18_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane18_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane18_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane18_z
double in meters
v8.50.0+
Plane 18 z location
sim/multiplayer/position/plane19_beacon_lights_on
int as a boolean
v8.50.0+
Plane 19 Beacon Light
sim/multiplayer/position/plane19_el
double in meters
v8.50.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane19_flap_ratio
float as a ratio
v8.50.0+
Plane 19 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane19_flap_ratio2
float as a ratio
v8.50.0+
Plane 19 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane19_gear_deploy[10]
float as a ratio
v8.50.0+
Plane 19 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane19_landing_lights_on
int as a boolean
v8.50.0+
Plane 19 Landing Light
sim/multiplayer/position/plane19_lat
double in degs
v8.50.0+
Plane 19 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane19_lon
double in degs
v8.50.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane19_nav_lights_on
int as a boolean
v8.50.0+
Plane 19 Navigation Light
sim/multiplayer/position/plane19_phi
float in degrees
v8.50.0+
Plane 19 phi (roll)
sim/multiplayer/position/plane19_psi
float in degrees
v8.50.0+
Plane 19 psi (heading)
sim/multiplayer/position/plane19_sla1_ratio
float as a ratio
v8.50.0+
Plane 19 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane19_speedbrake_ratio
float as a ratio
v8.50.0+
Plane 19 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane19_spoiler_ratio
float as a ratio
v8.50.0+
Plane 19 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane19_strobe_lights_on
int as a boolean
v8.50.0+
Plane 19 Strobe Light
sim/multiplayer/position/plane19_taxi_light_on
int as a boolean
v8.50.0+
Plane 19 Taxi Lights
sim/multiplayer/position/plane19_the
float in degrees
v8.50.0+
Plane 19 theta (pitch)
sim/multiplayer/position/plane19_throttle[16]
float as a ratio
v8.50.0+
Plane 19 Percent of max throttle per 16 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane19_v_x
float in m/s
v8.50.0+
Plane 19 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane19_v_y
float in m/s
v8.50.0+
is controlling the plane and not updating this data. You cannot use these to
sim/multiplayer/position/plane19_v_z
float in m/s
v8.50.0+
manipulate the plane.
sim/multiplayer/position/plane19_wing_sweep
float as a ratio
v8.50.0+
Plane 19 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane19_x
double in meters
v8.50.0+
Plane 19 x location
sim/multiplayer/position/plane19_y
double in meters
v8.50.0+
Plane 19 y location
sim/multiplayer/position/plane19_yolk_pitch
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_pitch_ratio
sim/multiplayer/position/plane19_yolk_roll
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_roll_ratio
sim/multiplayer/position/plane19_yolk_yaw
float as a ratio
v8.50.0+
Use sim/multiplayer/controls/yoke_heading_ratio
sim/multiplayer/position/plane19_z
double in meters
v8.50.0+
Plane 19 z location
sim/multiplayer/position/plane1_beacon_lights_on
int as a boolean
v8.50.0+
Plane 1 Beacon Light
sim/multiplayer/position/plane1_el
double in meters
v7.15.0+
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane1_flap_ratio
float as a ratio
v6.60.0+
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane1_flap_ratio2
float as a ratio
v8.15.0+
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane1_gear_deploy[10]
float as a ratio
v6.60.0+
Plane 1 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane1_landing_lights_on
int as a boolean
v8.50.0+
Plane 1 Landing Light
sim/multiplayer/position/plane1_lat
double in degs
v7.15.0+
Plane 1 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane1_lon
double in degs
v7.15.0+
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane1_nav_lights_on
int as a boolean
v8.50.0+
Plane 1 Navigation Light
sim/multiplayer/position/plane1_phi
float in degrees
v6.60.0+
Plane 1 phi (roll)
sim/multiplayer/position/plane1_psi
float in degrees
v6.60.0+
Plane 1 psi (heading)
sim/multiplayer/position/plane1_slat_ratio
float as a ratio
v6.60.0+
Plane 1 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane1_speedbrake_ratio
float as a ratio
v6.60.0+
Plane 1 speed brake ratio (0 = clean, 1 = max speed brakes in air, 1.5 = max speed brakes and lift dumpers on ground (if selected in Plane Maker))
sim/multiplayer/position/plane1_spoiler_ratio
float as a ratio
v6.60.0+
Plane 1 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane1_strobe_lights_on
int as a boolean
v8.50.0+
Plane 1 Strobe Light
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